A je to tu! Přichází Halloween! Při dnešní aktualizaci server změní mapu na Halloween PEI! Tato změna vyžaduje WIPE!
Edit: It looks like a bit more work needs to go into the new player/vehicle movement networking, so I will make that my #1 priority for 3.13.4.0. For the mean time I've rolled back these changes to player/vehicle but not zombie/animal in 3.13.3.1.
Halloween Event:
PEI has now been haunted!
Explore to find some new loot and easter eggs like pumpkin pie or jack-o-lanterns!
Outside of game you'll also receive new Halloween Gift Presents which can be unwrapped (no keys/etc needed) to get cool Halloween themed cosmetics and skins. These will stop dropping after the event, but can be used year-round.
Thanks for all your great suggestions in the teaser comments! While playing in-game you may run into some of the new content/features you suggested.
Update Notes:
Additions:
- Added Halloween PEI map.
- Added skill level/stat/bonus information and names.
- Added new player/vehicle/zombie/animal movement buffer. [More below]
- Added pumpkin seed. [ID 1045]
- Added pumpkin. [ID 1046]
- Added pumpkin pie. [ID 1047]
- Added hockey mask. [ID 1048]
- Added jack-o-lantern torch. [ID 1049]
- Added unwrappable Halloween Gift Present drop.
- Added Halloween themed cosmetics and skins.
- Added Carbon Fiber and Chrome Plated mystery box drops.
- Added various rare/epic/legendary/mythical skins.
- Added uncommon harvest and shoreline drops.
- Added more skills to split up skills that did too many things.
- Added all weapon/attachment source files instead of just Model_0.fbx.
Improvements:
- Improved eaglefire/honeybadger models.
- Improved tree handling of missing asset.
- Improved emissive rainbow shader (e.g. bowtie) color blending.
- Improved separation between networking and game-specific code a bit more.
Tweaks:
- Tweaked stats of most of the skills.
- Tweaked rate of zombie collisions on server.
- Tweaked viper to use civilian ammunition.
- Tweaked jump-climbing trees to work again.
- Tweaked saw to be craftable from two sheet metal.
- Tweaked steamworks API warnings to show in logs.
- Tweaked asset data loading errors to show in logs.
- Tweaked minimum network update register distance.
- Tweaked in-game update notes to show "Updates" section.
Fixes:
- Fixed floating docks on PEI.
- Fixed duplicate grass above pirate cave.
- Fixed disconnect branch on maple tree.
- Fixed viper iron sights material.
- Fixed hawkhound iron sights material.
- Fixed schofield iron sights material.
- Fixed grass in tunnel on PEI.
- Fixed horde purchase node text and item name.
- Fixed submerged chairs in Stratford firestation.
- Fixed hockey net collision on back.
- Fixed timberwolf chamber UV layout.
- Fixed viper side rail base texture.
- Fixed maplestrike handle UV layout.
- Fixed jumping up sides of civilian tents.
- Fixed rocket iron sights.
- Fixed pixel bleed on Avenger base texture.
- Fixed resetting moon cylce after leaving during anomaly and rejoining.
- Fixed movement input on loading screen.
- Fixed saving filters/mode to cloud.
- Fixed case where item icon list could cause a crash.
- Fixed crash when attaching some specific sights.
- Fixed multicam cobra/avenger showing up as forest.
Steam Economy:
The Red and Blue mystery boxes have been removed from the drops list meaning there is a limited supply of all the items inside. While playing you might now find the Carbon Fiber or Chrome Plated mystery boxes!
Multiplayer:
The multiplayer code is now a bit cleaner, and some new movement-related code was added. In multiplayer anything that moves should now appear much smoother.