Vzhledem k příliš malé aktualizaci a úprav hry nebude WIPE serveru jako každý týden. Pár změn naleznete níže po otevření novinky.
This week I worked on separating out various Steamworks related features from one another (which should have been done from the start of development, if you have a time machine go tell Nelson to fix that). This will make working on the networking easier because it uses Steam's multiplayer API, and previously I had it entangled with other Steam features like workshop and achievements. Hopefully this cleanup will be finished with each service abstracted nicely for next week's patch. Rocket mods should be functional with these changes, as Sven was kind enough to patch it with an early version of the update.
There were also some minor fixes alongside improvements such as:
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Autor: DarkAng3l Entertainment