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Unturned - LaroGames.cz
Update 3.15.2.0 | Zveřejněno: 27/05/2016 18:17Napsal: DarkAng3l
Additions:
  • Added Remote Detonator. [ID 1240]
  • Added Breaching Charge. [ID 1241]
  • Added Makeshift Grenade. [ID 1242]
  • Added Hide_Admins command.

 

Improvements:

  • Improved hitmarkers to show where exactly the shots landed.
  • Improved several destructible objects break effects.
  • Improved tree meshes and foliage shading.
  • Improved non-grass foliage to also blow in the wind.
  • Improved player/vehicle/animal snapshots to use less bandwidth.
  • Improved vector3 compression accuracy in large multiplayer maps.

Tweaks:

  • Tweaked explosive crafting recipes and damage.
  • Tweaked bow damages in line with the sharpshooter rifles.
  • Tweaked density of berry bushes lower on PEI.
  • Tweaked berries [again] to all be more useful.
  • Tweaked C4 name/appearance to sticky grenade.
  • Tweaked explosives name to raw explosives.
  • Tweaked hay explosion to be more visible.

Fixes:

  • Fixed footstep still playing if paused while walking.
  • Fixed tree collision to better represent visible mesh.
  • Fixed case where trees showed as dead when they were actually alive.
  • Fixed projectiles going through trees.
  • Fixed missing damage impacts when hitting tree stumps.
  • Fixed gap in roof of pirate cave on PEI.
  • Fixed forcing self through wall with ladder.
  • Fixed an area spawning more than 64 zombies at a time.
  • Fixed server crash when more than ~70 actively networked vehicles.
  • Fixed seeds not vulnerable to fists/melee/guns.
  • Fixed roads showing pink when generating chart image.
  • Fixed to cache map/chart images when opening info tab.
  • Fixed misconfigured civilian zombies always dropping guns.
  • Fixed drop position of metal from boulders.
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Autor: DarkAng3l Entertainment