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Unturned - LaroGames.cz
Update 3.13.6.0 | Zveřejněno: 20/11/2015 18:51Napsal: DarkAng3l
Freeform Building:
 

You can now create bases of any shape and size whether on land or vehicle! Previously houses were only built using the grid-aligned structure system, but you now have the option to use the new freeform buildables as well to construct much more believable and ramshackled creations. To further facilitate vehicle base building you can now also make your own vehicles from scratch by crafting a makeshift vehicle frame and extending it!

Update Notes:

Additions:

  • Added freeform wood buildables. [IDs 1058-1075]
  • Added berry pies. [IDs 1076-1082]
  • Added door/garage frames. [IDs 1083-1090]
  • Added freeform metal buildables. [IDs 1091-1094]
  • Added wood signs. [IDs 1095-1097]
  • Added locked metal sign. [ID 1098]
  • Added makeshift vehicle. [ID 1099]
  • Added sticky grenade. [ID 1100]
  • Added landmine. [ID 1101]
  • Added claymore. [ID 1102]
  • Added radiation lines when safezone radiator is active.
  • Added ability to arbitrarily rotate barricades on the Y axis.
  • Added interactable object example.

Improvements:

  • Improved Steam item descriptions to use colors.
  • Improved menu item names to show quantity. [Steam seems to be combining items into stacks of items recently.]
  • Improved in-game display of update notes.
  • Improved saw melee animations. [Used hammer animations before.]

Tweaks:

  • Tweaked vehicles to no longer damage barricades.
  • Tweaked maximum field of view to 120 degrees.
  • Tweaked bows/crossbows/arrows to spawn at camps.
  • Tweaked crafted arrows to spawn sometimes.
  • Tweaked history and favorites list to show servers above recommended limit.

Fixes:

  • Fixed order of updating regions.
  • Fixed pebble shader.
  • Fixed rare crash with animals/items on server.
  • Fixed wheel acceleration using old values.
  • Fixed crash with out of range character index.
  • Fixed dragging items with triple monitors.
  • Fixed kicking dead players out of vehicles on servers.
  • Fixed crash related to barricades on vehicles.
  • Fixed coin scrap blueprints.
  • Fixed placing beds on walls.
  • Fixed bullet hole on dead objects in multiplayer.
  • Fixed ignoring region updates in some cases.
  • Fixed ignoring zombie updates in some cases.
  • Fixed leaving server while in vehicle.
Signs:


You can now make signs to leave a message for other players! Their text automatically scales to fit based on how much you have written, and they can be formatted using standard HTML tags like color e.g. <color=#ff0000>red</color>. If you don't want other players messing with your signs you can craft a metal one which has much higher health and is locked to players not in your group.

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Update 3.13.5.0 | Zveřejněno: 06/11/2015 20:37Napsal: DarkAng3l

V dnešním update zůstane vše při starém. Jen se změní mapa na Washington, ale dalších pluginů se dočkáte až za pár dní. Bohužel na to není čas, takže nové pluginy musíme odložit.

Update Notes:


Additions:

  • Added interactable counters.
  • Added interactable coolers.
  • Added interactable oven.
  • Added interactable dish washer.
  • Added interactable clothing dryer.
  • Added interactable clothing washer.
  • Added interactable cargo containers.
  • Added interactable lamps.
  • Added interactable roof lights.
  • Added interactable vending machine.
  • Added interactable ATM/cash register.
  • Added safezone radiator. [ID 1050] [Blocks item/zombie spawns.]
  • Added bill items. [ID 1051-1057]
  • Added item spawns inside furniture.
  • Added zombie spawns inside buildings.
  • Added custom object and barricade example files.
  • Added messages for all possible connection errors.

Improvements:

  • Improved server to handle world info requests, also helps prevent ESP.
  • Improved UI to display nicely on triple monitors.
  • Improved direct connect to attempt a few times before giving up.
  • Improved deleting object/tree assets to fail hash check.

Tweaks:

  • Tweaked crossing model usage on each map.
  • Tweaked rockets to be craftable.

Fixes:

  • Fixed servers exceeding maxplayers on serverlist.
  • Fixed metal material on wardrobe.
  • Fixed potential issue when closing auth ticket after server shutdown.
  • Fixed a crash related to generators.
  • Fixed order of power checking.
  • Fixed loading wrong character on free account.
  • Fixed applying initial saved state to objects on server.
  • Fixed powering interactable objects on server. [3.13.4.1]
  • Fixed updating generator on client. [3.13.4.1]
  • Fixed vehicle fuel request info. [3.13.4.1]
  • Fixed footsteps on path roads. [3.13.4.1]
  • Fixed out of date Linux file. [Thanks fr34kyn01535!] [3.13.4.1]
Multiplayer Improvements:
  • When the player moves around the map the server will now detect which information they need to know and send it to them, as opposed to beforehand where the client could ask for info allowing some long range ESP cheats.
  • If connecting to a server fails it will now explain exactly why as opposed to beforehand simply saying auth failure.
  • Connecting directly to a server makes multiple attempts before cancelling, whereas beforehand you had to manually click connect several times.
  • Trying to remove objects on a server by deleting the assets will now get a player kicked.
Interactable Objects:


The vast majority of objects in buildings can now be interacted with, and loot that was sitting outside of furniture now has to be actively searched for by opening these new furniture! Zombies will also be guarding the insides of these buildings, so to secure a location place a Safezone Radiator which blocks items and zombies from spawning.

Phone Call Log #004419:

*ring ring*
*ring ring*
Developer Nelson: Hello?
Gamer Nelson: Hey! Sorry, very luckily I'm feeling sick the next few days unfortunately so I won't be able to come in to work on Unturned.
*cough cough*
Developer Nelson: Hmm... I don't suppose this has anything to do with the release of some highly anticipated games over the next week?
Gamer Nelson: Err...
*guilty cough cough*
Gamer Nelson: Nononono of course not! I think I caught the zombie virus or something? :D
*zombie noise*
Developer Nelson: Well I suppose it's alright if you take a few days off, wouldn't want you to spread the zombie virus.
Gamer Nelson: YES! Thanks bye.
in-background Gamer Nelson: Alright let's play!
*click*

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Update 3.13.4.1 | Zveřejněno: 01/11/2015 17:55Napsal: DarkAng3l

Dnešní nečekané update se týkalo odstranění Halloween mapy, takže jsem byl nucen přehodit mapu zpět na PEI a udělat WIPE. Nicméně přechod na Washington mapu je stále naplánováno na příští update, čili nejbližší pátek.

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Autor: DarkAng3l Entertainment