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Unturned - LaroGames.cz
Update 3.15.9.0 | Zveřejněno: 15/07/2016 19:56Napsal: DarkAng3l
New Zombies:
 


The zombies have got some new abilities! Keep an eye out for the Flanker zombies which can stealthily attack you from behind, and the Burner zombies which explode in a burst of flames spreading to other zombies. The Mega zombie has also realized he's strong enough to tear concrete right out of the ground for use as a projectile - so you're no longer safe just out of reach! Mind you this is only the beginning...

Update Notes:


Additions:

  • Added purple "Flanker" zombie.
  • Added orange "Burner" zombie.
  • Added ability for mega zombies to throw boulders.
  • Added muscular body mesh for mega zombies.
  • Added ability to purify dirty water in canteens with tablets.
  • Added pilot outfit. [IDs 1358-1359]
  • Added "Whitelisted" command to enable whitelist.
  • Added Preferences.json file with viewmodel fov/offset options.

Improvements:

  • Improved queue to prioritize whitelisted players.
  • Improved appearance of ghillie suit foliage.

Tweaks:

  • Tweaked fire outfit to be fireproof.
  • Tweaked sentry health and made rangefinders more common.
  • Tweaked claim flag health higher.
  • Tweaked generators to burn fuel more slowly.
  • Tweaked seeds to grow more quickly.
  • Tweaked explosion sorting priority.
  • Tweaked chart/GPS to be salvagable.
  • Tweaked to show hints for -VR and MSAA + Deferred.

Fixes:

  • Fixed case where server lets in more than max players.
  • Fixed character height change when swapping on/off ladder.
  • Fixed editor to clear trees with no asset when saving.
  • Fixed all pistol sights being slightly misaligned.
  • Fixed birch rampart client/server collision difference.
  • Fixed climbing ladder from prone/crouched position.
  • Fixed to force into prone when loading and player doesn't have enough headroom.
  • Fixed instantly reloading bolt action rifles.
  • Fixed raining in paintball arena.
  • Fixed tossing throwables through glass.
  • Fixed old hat using new hat state when swapped.
Viewmodel Preferences:


You can finally customize your viewmodel! I've elected to hide it away from the option menus however, as changing from the default settings will reveal issues in the animations especially with a high FoV. Tweak at your own peril!

VR Level Editor:


Rather frequently Vive owners have been downloading Unturned for the VR mode (quite reasonably) assuming it's the main game, and are disappointed to learn it's currently only for the level editor. It's also annoying for non-Vive owners having the SteamVR category and SteamVR launch options.

To help with these I've disabled the VR support info from Steam, and added more in-game information about launching it from the editor menu. While all recent editor upgrades have been applied to the VR version as well I do still want to do some VR specific upgrades, for example adding physical tools and a toolbox to carry them in, but judging from the negativity surrounding the initial VR update these should be prioritized after the core game's development has settled down.

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Update 3.15.8.0 | Zveřejněno: 07/07/2016 20:59Napsal: DarkAng3l
Anniversary:

Today marks 2 years since Unturned launched on Steam! To celebrate this anyone who plays will get dropped the Anniversary Gift Bag which contains a bunch of party hats and a new mythical.

It's been a lot of fun working on the game this whole time. I hope you've enjoyed playing it! Thank you for all your support, and I'm looking forward to more awesome updates! :)

Update Notes:
 
Additions:
  • Added Anniversary Gift Bag.
  • Added queue for getting into full servers and "Queue_Size" command. [Default 8]
  • Added config options for full moon/beacon XP multiplier.
  • Added config option for player armor multiplier and disabling fall damage.
  • Added destructible object examples.
  • Added graphics option for terrain heightblend.
  • Added Paintball Arena map.

 

Improvements:

  • Improved spy image to show in pause menu.
  • Improved Arena mode to work with barricades/structures.

Tweaks:

  • Tweaked to include econ icons in extras folder.
  • Tweaked dirty water to not be quite as bad.

Fixes:

  • Fixed broken road fence using wood fence material.
  • Fixed metal library not marked as locked.
  • Fixed tank crosshair showing in third person.
  • Fixed hiding snow/rain by deleting ambience file.
  • Fixed hiding flashbang by disabling HUD.
  • Fixed blowtorch can't be used on invulnerable vehicles.
  • Fixed nearby menu to work with vehicle passenger list.
  • Fixed climbing ladders rotated to intersect objects.
  • Fixed crash when display case has an item with no asset.
  • Fixed invisible ornamental tree leaves.
  • Fixed third person target point when aiming at the sky.
  • Fixed to show localized text in pause menu map name.
  • Fixed makeshift vehicle placement radius.
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Update 3.15.7.0 | Zveřejněno: 02/07/2016 09:13Napsal: DarkAng3l
Additions:
  • Added Paintball Gun. [ID 1337]
  • Added Paintball Hoppers. [IDs 1339-1344]
  • Added Farm Plot. [ID 1345]
  • Added Flashbang. [ID 1346]
  • Added Minnow, Goldfish and Bass. [IDs 1347-1352]
  • Added Stealy Wheely Automobiley. [ID 1353]
  • Added ability to lock vehicles and vehicle context menu.
  • Added casting strength to fishing which affects time to catch item.
  • Added "Spy" command to see from a player's perspective.
  • Added config option for spawned quality values and bullet rarity.
  • Added "critical" recipe ingredients to hide colored cloth buildables without flare.

 

Improvements:

  • Improved animal AI to form packs and work together.
  • Improved canteens to base stats on where the water came from rather than losing quality.
  • Improved sensitivity option to be unclamped.
  • Improved Gold skins to shine streaks occasionally.

Tweaks:

  • Tweaked low caliber bullets to not damage armored vehicles.
  • Tweaked APC/tank to absorb some explosion damage for passengers.
  • Tweaked asset loading bar to show out of estimated total.
  • Tweaked max FoV lower to 100 degrees from 120.
  • Tweaked fuel canisters and fishing rods to no longer use quality.
  • Tweaked punches to no longer damage vehicles/resources.

Fixes:

  • Fixed exporting spawn tables a second time.
  • Fixed horde beacon queue not progressing properly.
  • Fixed blur when swapping from zoom scope to sight.
  • Fixed rampart/post blueprints to match walls/pillars.
  • Fixed vehicle exit/climb snap to take character radius into account.
  • Fixed prone character to better align with floor, radius matches standing.
  • Fixed exiting vehicle while item is busy.
  • Fixed fishing line visuals in first person perspective.
  • Fixed not keeping reference to turret state when changing attachments.
  • Fixed scaling of resized objects' children.
  • Fixed berry seed leaf colors not matching bushes.
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Autor: DarkAng3l Entertainment